![]() Analog inputs could be possible after testing that game with an input set from gunblade, von or indy500. I'm glad this runs on Model 2B because of the current progress (2C's 3d barely works). How the game will run in Mame is unpredictable. ![]() > devs drop everything else & just work on sega model 2-3 emulation ( lol ) THANKS > MAME as I still haven't played all working 1's yet. I'm happy with all the games that's working in When emulation on the sega model 2-3 is classed as working then i'll > atm, I personelly didn't play on all those sega type games I was more of a shmupp & > Very nice find, but I bet model 2 & 3 emulation is not at the top of the list to do Maybe this is the game where all devs drop everything else & just work on sega model 2-3 emulation ( lol ) THANKS I'm happy with all the games that's working in MAME as I still haven't played all working 1's yet. When emulation on the sega model 2-3 is classed as working then i'll check what all the fuss was about. Very nice find, but I bet model 2 & 3 emulation is not at the top of the list to do atm, I personelly didn't play on all those sega type games I was more of a shmupp & platform gamer. Windows 11 Home 64-bit / AMD Radeon RX 5700 XT / AMD Ryzen 7 3700X 8-Core 3.59 GHz / RAM 16 GB Maybe the boxes can get added for the light up numbers and other things in the future as MAME artwork. I just now wondering what kind of that was. > like to know how Elsemi's Model 2 Emulator would run that game. > We finally learn that this game runs on Model 2B CRX instead of Model 2C. > After all these years of searching, Power Sled is finally dumped thanks to Phil ![]() I would like to know how Elsemi's Model 2 Emulator would run that game. We finally learn that this game runs on Model 2B CRX instead of Model 2C. After all these years of searching, Power Sled is finally dumped thanks to Phil Bennett:
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